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Based on three different choices/answers you give in each conversation, you can build up that character's relationship to you, eventually resulting in a special cutscene (or not, depending on the strength of the relationship) after having all conversations possible with that character (which, I think, there are 10 conversations possible to have with each character).
I'm wondering if Mana Khemia has a system similar to that from Luminous Arc.
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In Sakura Swin Club, you follow the story of Kaede.
The game features over 30 episodes, each with multiple endings and different scenarios for you to discover.
You’ll meet new characters along with way, and must juggle the drama of school with the challenge of starting and keeping a relationship.
You must interact with characters and select one or several of them to be your romantic interest.
He is a boy whose parents have had a successful academic and professional life and demand the best results from him, which he never obtain.
This makes Kaede reckless and depressed about his future and results in his parents constantly enrolling him in new schools in hope one of them will awake his potential.
Think of it like Growlanswer's system except they give you a mini scenariot being played out for each character with relation to the main.
Some of these events btw still involves the rest other party members, but the focus will be on the one you have chosen.